From gainead at gmail.com Wed Apr 2 19:18:32 2008 From: gainead at gmail.com (Adam Gaines) Date: Wed, 2 Apr 2008 18:18:32 -0500 Subject: [Cocoa-sharp] XCODE 2.5 does not use the same location for plugins Message-ID: THE INSTALLER INSTALLS THE PLUGIN FILES IN THE WRONG LOCATION The installer puts the files under Library/Application Support/Apple/Developer Tools/ The Files need to be under Developer/Library/XCode/ If you simply move the files to the correct location, XCode will funtion with Cocoa Sharp correctly. -- When you say: "I wrote a program that crashed Windows", people just stare at you blankly and say: "Hey, I got those with the system -- for free." (Linus Torvalds) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.ximian.com/pipermail/cocoa-sharp/attachments/20080402/0e3121c3/attachment.html From ajbrehm at gmail.com Thu Apr 3 05:02:41 2008 From: ajbrehm at gmail.com (Andrew Brehm) Date: Thu, 3 Apr 2008 10:02:41 +0100 Subject: [Cocoa-sharp] Web Site Message-ID: <49f8fc020804030202v1419bf24y183a7dee91eb4947@mail.gmail.com> Ok, here we go again. I seem to have insufficient permissions on the Web site to change the look. Can I get appropriate permissions or can someone who does (Manuel?) change the default logo to the Cocoa# logo someone posted here a few days ago? From hrs at libero.it Thu Apr 3 06:49:06 2008 From: hrs at libero.it (Simon Hayes) Date: Thu, 3 Apr 2008 12:49:06 +0200 Subject: [Cocoa-sharp] XCODE 2.5 does not use the same location for plugins In-Reply-To: References: Message-ID: This is not the full truth :) as I wrote a couple of days ago, you can move the templates and the plugin to the correct location, /Developer/Library/Xcode/ but there is something wrong with the plugin if you look at the console when starting Xcode you will see that the plugin is not loaded. I tried several ways, also compiling from sources, but with no luck. First the frameworks "DevToolsCore" and "DevToolsSupport" are wrongly linked, then to get no errors i have to compile as root, then the plugin is still not loaded due to a fail in loading the library DevToolsCore in /Developer/Library/PrivateFrameworks/ DevToolsCore.framework/ I lurked around and found that something is wrong with the privates frameworks http://lists.apple.com/archives/Xcode-users/2008/Jan/msg00438.html I tried to move them to frameworks and change all the reference to / Frameworks/ but with no luck, still can't load priveteframework library :( > THE INSTALLER INSTALLS THE PLUGIN FILES IN THE WRONG LOCATION > > The installer puts the files under Library/Application Support/ > Apple/Developer Tools/ The Files need to be under Developer/Library/ > XCode/ > If you simply move the files to the correct location, XCode will > funtion with Cocoa Sharp correctly. > From hgulamabbass at hotmail.com Thu Apr 10 09:03:14 2008 From: hgulamabbass at hotmail.com (Hatim Gulamabbass) Date: Thu, 10 Apr 2008 14:03:14 +0100 Subject: [Cocoa-sharp] Packaging Cocoasharp applications for MAC Message-ID: Hi All Apologies If this is already covered by you guys but as I am new to Mono and CocoaSharp I need to get my development environment set-up on my Mac. Please could someone point me to how I can package my CocoaSharpApp to be able to run it without the need for Mono runtime to be installed? I have found an article for using NANT but it does not work and is not that clear. Could Macpack do the trick and if so how do I do it? If there are links to websites I would appreciate this. Thanks Hatim -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.ximian.com/pipermail/cocoa-sharp/attachments/20080410/15be671e/attachment.html From running.cz at gmail.com Sun Apr 13 16:13:53 2008 From: running.cz at gmail.com (Kaja Bilek) Date: Sun, 13 Apr 2008 22:13:53 +0200 Subject: [Cocoa-sharp] Basic question - Cocoa# on XCode 3 (or any "native looking" app) Message-ID: Hello, I will ask maybe a pretty dumb question, but your official site is quite basic and I haven't been able to figure anything sensible out from it, since I am quite new to C# and mac programing in general I have a Mac Os X 10.5 and XCode 3, but because of school, I have to develop basic C# application (basic means console-based, never windows-based). I would like to do it in OS X somehow. I installed Mono, but I don't like the way the editor behaves - it does not behave as native mac application (for example, the menu bar is not on top of the screen and so on). So I wondered, if it's possible to use Mono/C# for basic console applications in XCode (or, for example, in TextMate) - or in any other "native" looking application? I have not really been able to make anything from the official site, and on google dev site there is nothing meaningful too... --- Karel Bilek From dru at druware.com Mon Apr 14 11:10:21 2008 From: dru at druware.com (Andrew Satori) Date: Mon, 14 Apr 2008 11:10:21 -0400 Subject: [Cocoa-sharp] Basic question - Cocoa# on XCode 3 (or any "native looking" app) In-Reply-To: References: Message-ID: It certainly is. In Xcode create a 'makefile' solution, and then edit from there. I'll try to get this written up later today and posted in detail. Andrew Satori - Owner & Janitor Druware Software Designs Business Solutions for Small Business http://www.druware.com/ On Apr 13, 2008, at 4:13 PM, Kaja Bilek wrote: > Hello, I will ask maybe a pretty dumb question, but your official site > is quite basic and I haven't been able to figure anything sensible out > from it, since I am quite new to C# and mac programing in general > > I have a Mac Os X 10.5 and XCode 3, but because of school, I have to > develop basic C# application (basic means console-based, never > windows-based). I would like to do it in OS X somehow. > > I installed Mono, but I don't like the way the editor behaves - it > does not behave as native mac application (for example, the menu bar > is not on top of the screen and so on). > > So I wondered, if it's possible to use Mono/C# for basic console > applications in XCode (or, for example, in TextMate) - or in any other > "native" looking application? I have not really been able to make > anything from the official site, and on google dev site there is > nothing meaningful too... > > --- > Karel Bilek > _______________________________________________ > Cocoa-sharp mailing list > Cocoa-sharp at lists.ximian.com > http://lists.ximian.com/mailman/listinfo/cocoa-sharp From dru at druware.com Mon Apr 14 17:30:48 2008 From: dru at druware.com (Andrew Satori) Date: Mon, 14 Apr 2008 17:30:48 -0400 Subject: [Cocoa-sharp] Basic question - Cocoa# on XCode 3 (or any "native looking" app) In-Reply-To: References: Message-ID: <23FBE8C5-38DE-4995-B517-DEAE76E7110F@druware.com> OK, it isn't pretty or well written, but here is a basic how to to get you started: Article: http://www.druware.com/blogs/dru/blog/ Pictures: http://www.druware.com/blogs/dru/article_addendum_collection/xcode_mono_photos/ Download(s): http://www.druware.com/blogs/dru/article_addendum_collection/xcode_mono_downloads/ Andrew Satori - Owner & Janitor Druware Software Designs Business Solutions for Small Business http://www.druware.com/ On Apr 13, 2008, at 4:13 PM, Kaja Bilek wrote: > Hello, I will ask maybe a pretty dumb question, but your official site > is quite basic and I haven't been able to figure anything sensible out > from it, since I am quite new to C# and mac programing in general > > I have a Mac Os X 10.5 and XCode 3, but because of school, I have to > develop basic C# application (basic means console-based, never > windows-based). I would like to do it in OS X somehow. > > I installed Mono, but I don't like the way the editor behaves - it > does not behave as native mac application (for example, the menu bar > is not on top of the screen and so on). > > So I wondered, if it's possible to use Mono/C# for basic console > applications in XCode (or, for example, in TextMate) - or in any other > "native" looking application? I have not really been able to make > anything from the official site, and on google dev site there is > nothing meaningful too... > > --- > Karel Bilek > _______________________________________________ > Cocoa-sharp mailing list > Cocoa-sharp at lists.ximian.com > http://lists.ximian.com/mailman/listinfo/cocoa-sharp From running.cz at gmail.com Tue Apr 15 09:46:30 2008 From: running.cz at gmail.com (Kaja Bilek) Date: Tue, 15 Apr 2008 15:46:30 +0200 Subject: [Cocoa-sharp] Basic question - Cocoa# on XCode 3 (or any "native looking" app) In-Reply-To: <23FBE8C5-38DE-4995-B517-DEAE76E7110F@druware.com> References: <23FBE8C5-38DE-4995-B517-DEAE76E7110F@druware.com> Message-ID: oh thanks, it runs well, but yeah, it reduces XCode to text editor, without any code completion... but well, I think, in combination with "official" mono, I can live with it. ----- Karel Bilek On Mon, Apr 14, 2008 at 11:30 PM, Andrew Satori wrote: > OK, it isn't pretty or well written, but here is a basic how to to get you > started: > > Article: http://www.druware.com/blogs/dru/blog/ > Pictures: > http://www.druware.com/blogs/dru/article_addendum_collection/xcode_mono_photos/ > Download(s): > http://www.druware.com/blogs/dru/article_addendum_collection/xcode_mono_downloads/ > > > > Andrew Satori - Owner & Janitor Druware Software Designs > Business Solutions for Small Business > http://www.druware.com/ > > > > On Apr 13, 2008, at 4:13 PM, Kaja Bilek wrote: > > > > > > > > > Hello, I will ask maybe a pretty dumb question, but your official site > > is quite basic and I haven't been able to figure anything sensible out > > from it, since I am quite new to C# and mac programing in general > > > > I have a Mac Os X 10.5 and XCode 3, but because of school, I have to > > develop basic C# application (basic means console-based, never > > windows-based). I would like to do it in OS X somehow. > > > > I installed Mono, but I don't like the way the editor behaves - it > > does not behave as native mac application (for example, the menu bar > > is not on top of the screen and so on). > > > > So I wondered, if it's possible to use Mono/C# for basic console > > applications in XCode (or, for example, in TextMate) - or in any other > > "native" looking application? I have not really been able to make > > anything from the official site, and on google dev site there is > > nothing meaningful too... > > > > --- > > Karel Bilek > > > > _______________________________________________ > > Cocoa-sharp mailing list > > Cocoa-sharp at lists.ximian.com > > http://lists.ximian.com/mailman/listinfo/cocoa-sharp > > > > From 786 at hatim.eclipse.co.uk Thu Apr 10 02:09:21 2008 From: 786 at hatim.eclipse.co.uk (Hatim Gulamabbass) Date: Thu, 10 Apr 2008 07:09:21 +0100 Subject: [Cocoa-sharp] How can I package my cocoasharp app without the need to have mono installed? Message-ID: <004501c89ad1$6dae7010$490b5030$@eclipse.co.uk> Hi All, How can I package my cocoasharp app without the need to have mono installed? I want to make my app run on other peoples computer without the need for mono to be installed first. Thanks -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.ximian.com/pipermail/cocoa-sharp/attachments/20080410/b2afb9e3/attachment.html From gnorton at novell.com Sat Apr 19 10:03:10 2008 From: gnorton at novell.com (Geoff Norton) Date: Sat, 19 Apr 2008 10:03:10 -0400 Subject: [Cocoa-sharp] How can I package my cocoasharp app without the need to have mono installed? In-Reply-To: <004501c89ad1$6dae7010$490b5030$@eclipse.co.uk> References: <004501c89ad1$6dae7010$490b5030$@eclipse.co.uk> Message-ID: You can't (trivially). You would have to build your own mono and embed it inside the .app bundle. -g On 10-Apr-08, at 2:09 AM, Hatim Gulamabbass wrote: > Hi All, > How can I package my cocoasharp app without the need to have mono > installed? I want to make my app run on other peoples computer > without the need for mono to be installed first. > Thanks > _______________________________________________ > Cocoa-sharp mailing list > Cocoa-sharp at lists.ximian.com > http://lists.ximian.com/mailman/listinfo/cocoa-sharp -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.ximian.com/pipermail/cocoa-sharp/attachments/20080419/dc4d6ba3/attachment.html From gdwarner at mindspring.com Sat Apr 26 19:35:21 2008 From: gdwarner at mindspring.com (Glen Warner) Date: Sat, 26 Apr 2008 16:35:21 -0700 Subject: [Cocoa-sharp] Ye Olde C# Plugin Message-ID: <200804262335.m3QNZctR018843@mail807.megamailservers.com> Greetings. So, I've run the installer, but when I select File --> New Project, there's no C# anywhere. I've seen the posts about how things are placed in the wrong directories, so I manually moved everything, and got an error which would not allow me to create any new projects (see the final comment on the C# page for the actual error). On the other hand, I have seen a video tutorial or two that shows that the plugin works. The question is, how did that happen? Are they using a different installer? Did they compile from source and modify something? While I would rather learn Objective C, I live a stones throw away from Redmond, and can't find a lot of documentation jobs for Objective C-based programs (I'm a tech writer), so I have to learn C#. So. What does one have to do to get this plugin properly installed and working? I'm using Xcode 2.5. Thanks .... --gdw