[Cocoa-sharp] Basic question - Cocoa# on XCode 3 (or any "native looking" app)

Andrew Satori dru at druware.com
Mon Apr 14 17:30:48 EDT 2008


OK,  it isn't pretty or well written, but here is a basic how to to  
get you started:

Article: http://www.druware.com/blogs/dru/blog/
Pictures: http://www.druware.com/blogs/dru/article_addendum_collection/xcode_mono_photos/
Download(s): http://www.druware.com/blogs/dru/article_addendum_collection/xcode_mono_downloads/


Andrew Satori - Owner & Janitor Druware Software Designs
Business Solutions for Small Business
http://www.druware.com/



On Apr 13, 2008, at 4:13 PM, Kaja Bilek wrote:
> Hello, I will ask maybe a pretty dumb question, but your official site
> is quite basic and I haven't been able to figure anything sensible out
> from it, since I am quite new to C# and mac programing in general
>
> I have a Mac Os X 10.5 and XCode 3, but because of school, I have to
> develop basic C# application (basic means console-based, never
> windows-based). I would like to do it in OS X somehow.
>
> I installed Mono, but I don't like the way the editor behaves - it
> does not behave as native mac application (for example, the menu bar
> is not on top of the screen and so on).
>
> So I wondered, if it's possible to use Mono/C# for basic console
> applications in XCode (or, for example, in TextMate) - or in any other
> "native" looking application? I have not really been able to make
> anything from the official site, and on google dev site there is
> nothing meaningful too...
>
> ---
> Karel Bilek
> _______________________________________________
> Cocoa-sharp mailing list
> Cocoa-sharp at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/cocoa-sharp



More information about the Cocoa-sharp mailing list