[Cocoa-sharp] how can i integrate cocoa# into xcode

Andreas Färber andreas.faerber at web.de
Fri Jan 18 17:19:02 EST 2008


Am 18.01.2008 um 23:03 schrieb marc hoffman:

> Andreas Färber wrote:
>> Syntax errors are actually
>> written to the console, I just have [to] look there. ;)
>
> Yeah. i keep seeing some odd messages myself - i'm not sure if they
> pertain to my files (none have problems i line 14/15, and changing  
> line
> to contain some crap i all of them does not change the "Unexpected
> character / at line 1", so that would indicate they don't?).

> the errors i see in Console are these; too bad they don't specify the
> file name. i get them both then opening my plugin project AND when
> opening a project that uses my installed plugin
>
> 1/18/08 10:56:23 PM Xcode[1220] XML parser error:
>  Unexpected character / at line 1
> Old-style plist parser error:
>  Unexpected character '0xab' at line 15
>
> 1/18/08 10:56:23 PM Xcode[1220] XML parser error:
>  Unexpected character / at line 1
> Old-style plist parser error:
>  Unexpected character '0xab' at line 14

You sure? For me it said Could not load '/...' Reason: XML parser  
error: ...
The XML parser error can be ignored, we don't use XML. Make sure you  
use UTF-16 or UTF-8; it complains about a character.

> (btw, should *this* maybe go to mono-osx instead of cocoa-sharp? ;-)

Yes: I promised to post my file there! ;)
I like keeping things modular and C# is independent of Cocoa#, so they  
should be separate files from my view; the existing Cocoa# templates  
can likely be reused independently. I also don't want to limit my work  
to C#, we should keep a door open for VB, Boo etc.

Andreas


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