[Mono-dev] [PATCH] Changes for CreateThread calls.
billholmes54 at gmail.com
Wed Mar 25 12:22:23 EDT 2009
The attached patch fixes some problems I was seeing with thread IDs on Winx64.
What I found was that the thread ID argument of CreateThread is a
ulong which is not 64 bits on Winx64. So when called with the address
of a size variable the top 32 bits are garbage. This patch simply
initializes all thread ID variables to zero before calling
CreateThread. Is there a better way to fix this?
2009-03-25 Bill Holmes <billholmes54 at gmail.com>
* appdomain.c (mono_domain_unload),
* attach.c (transport_start_receive),
* threads.c (mono_thread_create_internal),
* threads.c (ves_icall_System_Threading_Thread_Thread_internal):
Initialize the tid variable to 0 before calls to CreateThread.
This is needed for Winx64 because that argument is only 32 bits.
Code is contributed under MIT/X11 license.
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