[Mono-dev] Mono Debugger and Mono 2.4
a.badger at gmail.com
Fri May 8 11:18:29 EDT 2009
jonas echterhoff wrote:
> Following up on my own post here, I have managed to make mdb work with
> Unity (to some degree). It was mostly as easy as Miguel said, just
> instruct Unity to use mono the same was as if "mono --inside_mdb" had
> been called.
> Reading the MONO_DEBUGGER__debugger_info struct still is a problem,
> though. I was wrong in my last post that mdb won't try to read it for
> native applications. Rather, the problem is, that since we are linking
> against mono dynamically, the debugger will first interrupt when
> loading Unity, before the linker has resolved the external dynamic
> symbols, thus it won't get the correct address for the struct.
Is this also the reason that a mono linked dynamically against
libmono.so on linux causes problems for mdb? If so, fixing it for all
platforms when linked dynamically would help us in Fedora.
/me wades back into waters where he actually understands the details
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