[Mono-osx] Using Db4Objects on MonoTouch
cocoasharp at carterconsulting.org.uk
Wed Mar 3 11:15:56 EST 2010
> Okay, what you are talking about is a manual binding for the CoreData Framework.
That depends on how you define "manual binding".
The only thing different to using Core Data in Xcode is to have to compile the model manually - everything else works exactly the same.
If you specify Cocoa Bindings in Interface Builder, then they are automatically respected in the Mono project; there is no extra code in the Mono project than in the Xcode project.
> I'am currently writing on my diploma thesis (native iphone sdk vs. monotouch) .. I explained the manual binding,
> but it will be to time expensive to actually do it.
As I said, no manual binding, just the normal, automatic.
> I just wanted to show an alternative (in this case "db4o") to the build in sqlite if coredata is not present..
But Core Data *is* present in the Monobjc bridge and can be easily accessed.
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