[Mono-osx] Mac OS X Embedding Mono.
leramirez55 at hotmail.com
Wed Sep 1 03:05:19 EDT 2010
I am trying to distribute a Mac OS X application that requires mono. At first I tried to use mkbundle and macpack and recursively link the the dylibs by using otool. This almost works except for the application failing due to the fact that libgdiplus.dylib is loaded at runtime by System.Drawing assembly. I then attempted to modify the file System.Drawing.dll.config to modify the path the application searches for libgdiplus.dylib. The weird thing is that the application still fails because it can not load libgdiplus.dylib, but the path that it shows in the error is the path that I set in the System.Drawing.dll.config.
I found this http://mono.1490590.n4.nabble.com/Redistributable-Mac-OSX-app-without-mono-using-mkbundle2-tp2216423.html but It does not seem to have been resolved. I have looked at banshee and they embed the runtime onto the folder where their app is located.
Is there a tutorial on how to embed mono with either of the two methods ?
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