[Mono-osx] MonoMac.dll depends on System.Drawing.dll?
stifu at free.fr
Wed Sep 1 13:24:51 EDT 2010
"This is problematic because we're drawing via our own classes that are
You may already know, but to work around this issue, you could just use
using MyNS = My.Name.Space;
using OtherNS = Other.Namespace;
MyNS.Point = something;
OtherNS.Point = stuff;
Inspired Mars wrote:
> We've run into a bit of a blocking issue.
> Monotouch.dll includes definitions for six primitive structures - Point,
> PointF, Size, SizeF, Rectangle and RectangleF.
> In contrast, MonoMac.dll currently depends on System.Drawing.dll.
> This means that all the other drawing primitives are also brought in -
> Graphics, Pen, Brush, etc.
> This is problematic because we're drawing via our own classes that are
> identically named (to make it easier to port the drawing portion of our
> Windows app.)
> Is there a plan to remove this dependency and directly include the six
> primitive types in MonoMac.dll?
> Mono-osx mailing list
> Mono-osx at lists.ximian.com
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