[Mono-osx] MonoMac + OpenTK ?
philippe.monteil at wanadoo.fr
Thu Feb 3 03:40:09 EST 2011
I have been trying to get started using OpenGL with MonoMac through OpenTK
without much success so far.
A simple sequence like:
string _version = GL.GetString(StringName.Version);
_version(+)=" + _version);
causes an exception.
Is OpenTK the right way to go under MonoMac?
The MacOSX documentation says:
OpenGL APIs Specific to Mac OS X
Mac OS X offers two easy-to-use APIs that are specific to the Macintosh
platform: the |NSOpenGL| classes and the CGL API. Throughout this
document, these APIs are referred to as the Apple-specific OpenGL APIs.
Should the OpenGL API be accessed using the NSOpenGL class instead of
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Mono-osx