[Mono-osx] Can Mono itself be installed/invoked as a mac app bundle ??
Brendan Simon (eTRIX)
brendan.simon at etrix.com.au
Sat Jun 18 07:46:08 EDT 2011
I'm have been using wxPython, (wxWidgets with Python bindings) and am
now trying to write/port code that targets wx.NET and using the Cobra
language. I can get things working on Windows ok with wx.NET, Cobra and
Mono, but on OS X the gui doesn't work when invoked from the command
line. Apparently you need an app bundle for the gui to work as expected.
I know that an app bundle can be built (haven't tried yet) for the
application, so that should work in theory, but when I'm developing with
Python I don't need to create an app bundle to run the app. e.g.
"python myapp.py" will work perfectly, where as "mono myapp.exe" does
not work (app is displayed but it does not respond to any events).
Can Mono itself be installed/invoked as a mac app bundle (in the same
way that python does) ??
This is very handy as I can develop and test with "mono myapp.exe", and
when I'm happy with the app, I can then create an app bundle to
distribute the app.
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