[Mono-osx] [MonoMac] GameLoopTest example code
kjpou at pt.lu
Wed Mar 9 01:51:33 EST 2011
After our discussion about the locking I threw some code together. Here
is a quick and dirty test code base I wrote for a simple game loop that
uses CVDisplayLink or NSTimer.
It is switchable by setting the flag displayLinkSupported at the top of
the MyOpenGLView.cs module.
What I did notice is that the NSTimer does slow down and probably skips
frames when doing resizing where as the CVDisplayLink does not skip a beat.
Use Alt-Cmd-F for toggling fullscreen and window mode.
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 27092 bytes
Desc: not available
Url : http://lists.ximian.com/pipermail/mono-osx/attachments/20110309/207a92d5/attachment-0001.zip
More information about the Mono-osx