[Mono-osx] Code signing monomac bundle
johanhmr at gmail.com
Sat Dec 1 19:52:42 UTC 2012
I am trying to code sign my Monomac application for distribution OUTSIDE
the Mac App Store.
Since I'm copying a couple of frameworks (CorePlot and Sparkle) into the
bundle directory during the "After Build" event and I probably need to
include those frameworks when signing I assume I must also sign the bundle
from the "After Build" event instead of checking the "Sign the application
bundle" under Mac OS X Packaging. I have created all the cerficates from
XCode (including a Developer ID certificate which seems to be required for
distribution outside the App Store)
However after I have build my bundle and then issue the following command:
codesign -f -s "Developer ID Application: My Company Name" MyApplication.app
I get the following error:
MyApplication.app: invalid resource specification rule(s)
Anyone knows what's the problem?
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