[Mono-osx] Open Feint integration
m.j.hutchinson at gmail.com
Fri Feb 3 20:22:23 UTC 2012
On 28 January 2012 05:19, Eduardo Jimenez <barkley at eclipse-games.net> wrote:
> I have to integrate a game I'm currently working on with OpenFeint.
> OpenFeint provides a Xcode project instead of a static library so I
> understand I will have to create a new project in Xcode to build a static
> library to support OpenFeint and then bind that library to Mono, right?
> Do you know if I'm making any mistake and if not, if there's a place
> anywhere where I could find tutorials or instructions to do so, particularly
> the Xcode building part. Also, this library comes with a bundle of
> resources, I suppose I should reference that bundle in the MonoTouch
> project, right? Any information on that part would be greatly appreciated
> Oh, of course, if someone else has already made that binding and has
> released the code or the dll I'd really appreciate you pointing me to it.
> Not really interested in re-doing it again if someone else has already done
There's a recent email over on the MonoTouch list that answers this
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