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</o:shapelayout></xml><![endif]--></head><body lang=EN-US link="#0563C1" vlink="#954F72"><div class=WordSection1><p class=MsoNormal>I noticed that the basic Actor properties are not showing up when placing an Actor made in C#:<o:p></o:p></p><p class=MsoNormal><a href="http://i.imgur.com/QkzHP4o.png">http://i.imgur.com/QkzHP4o.png</a><o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Here is the super basic code:<o:p></o:p></p><p class=MsoNormal><i><span style='font-size:12.0pt;font-family:Consolas;color:#888888'>// Fill out your copyright notice in the Description page of Project Settings.</span></i><span style='font-size:12.0pt;font-family:Consolas'><br><span style='color:#009695'>using</span><span style='color:#333333'> System;</span><br><span style='color:#009695'>using</span><span style='color:#333333'> UnrealEngine.Runtime;</span><br><span style='color:#009695'>using</span><span style='color:#333333'> UnrealEngine.Engine;</span><br><br><br><span style='color:#009695'>namespace</span><span style='color:#333333'> MonoPluginTest1Mono</span><br><span style='color:#333333'>{</span><br><span style='color:#333333'>    [</span><span style='color:#3364A4'>UClass</span><span style='color:#333333'>]</span><br><span style='color:#333333'>    </span><span style='color:#009695'>public</span><span style='color:#333333'> </span><span style='color:#009695'>class</span><span style='color:#333333'> </span><span style='color:#3364A4'>SpinActor</span><span style='color:#333333'> : </span><span style='color:#3364A4'>Actor</span><br><span style='color:#333333'>    {</span><br><span style='color:#333333'>        </span><i><span style='color:#888888'>// Constructor called when creating or loading an object</span></i><br><span style='color:#333333'>        </span><span style='color:#009695'>protected</span><span style='color:#333333'> </span><span style='color:#3364A4'>SpinActor</span><span style='color:#333333'>(</span><span style='color:#3364A4'>PostConstructInitializeProperties</span><span style='color:#333333'> pcip)</span><br><span style='color:#333333'>            : </span><span style='color:#009695'>base</span><span style='color:#333333'>(pcip)</span><br><span style='color:#333333'>        {</span><br><span style='color:#333333'>        }</span><br><br><span style='color:#333333'>        </span><i><span style='color:#888888'>// Constructor for hot-reloading. UProperties will already be initialized, but any purely managed fields or data</span></i><br><span style='color:#333333'>        </span><i><span style='color:#888888'>// will need to be set up</span></i><br><span style='color:#333333'>        </span><span style='color:#009695'>protected</span><span style='color:#333333'> </span><span style='color:#3364A4'>SpinActor</span><span style='color:#333333'>(</span><span style='color:#3364A4'>IntPtr</span><span style='color:#333333'> nativeObject)</span><br><span style='color:#333333'>            : </span><span style='color:#009695'>base</span><span style='color:#333333'>(nativeObject)</span><br><span style='color:#333333'>        {</span><br><br><span style='color:#333333'>        }</span><br><br><span style='color:#333333'>        </span><span style='color:#009695'>protected</span><span style='color:#333333'> </span><span style='color:#009695'>override</span><span style='color:#333333'> </span><span style='color:#009695'>void</span><span style='color:#333333'> ReceiveTick (</span><span style='color:#009695'>float</span><span style='color:#333333'> deltaSeconds)</span><br><span style='color:#333333'>        {</span><br><span style='color:#333333'>            </span><span style='color:#009695'>base</span><span style='color:#333333'>.ReceiveTick (deltaSeconds);</span><br><br><span style='color:#333333'>            AddActorLocalRotation(</span><span style='color:#009695'>new</span><span style='color:#333333'> </span><span style='color:#3364A4'>Rotator</span><span style='color:#333333'>(</span><span style='color:#F57D00'>0</span><span style='color:#333333'>, </span><span style='color:#F57D00'>5</span><span style='color:#333333'>, </span><span style='color:#F57D00'>0</span><span style='color:#333333'>));</span><br><span style='color:#333333'>        }</span><br><span style='color:#333333'>    }</span><br><span style='color:#333333'>}</span></span><span style='font-size:12.0pt;font-family:"Times New Roman",serif'><o:p></o:p></span></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Am I missing something?<o:p></o:p></p></div></body></html>