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</o:shapelayout></xml><![endif]--></head><body lang=EN-AU link="#0563C1" vlink="#954F72"><div class=WordSection1><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'>Well, I’ve submitted my feedback to Epic, I hope anyone who would also like to see C# come to UE will back it. Here is the link<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'><a href="https://forums.unrealengine.com/showthread.php?70698-Please-work-with-Xamarin-to-make-Mono-for-UE-a-reality">https://forums.unrealengine.com/showthread.php?70698-Please-work-with-Xamarin-to-make-Mono-for-UE-a-reality</a><o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'>Regards<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'>Ryan<o:p></o:p></span></p><p class=MsoNormal><a name="_MailEndCompose"><span style='font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D;mso-fareast-language:EN-US'><o:p> </o:p></span></a></p><p class=MsoNormal><b><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri",sans-serif'>From:</span></b><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri",sans-serif'> mono-ue-bounces@lists.ximian.com [mailto:mono-ue-bounces@lists.ximian.com] <b>On Behalf Of </b>Miguel de Icaza<br><b>Sent:</b> Thursday, 21 May 2015 3:03 AM<br><b>To:</b> mono-ue@lists.ximian.com<br><b>Subject:</b> [Mono-ue] Future of Mono for Unreal Engine<o:p></o:p></span></p><p class=MsoNormal><o:p> </o:p></p><div><p class=MsoNormal>Hello,<br><br>As you guys have noticed, the experience to setup Mono with Unreal Engine is not very pleasant.   It involves compiling code from source, it involves a specific version of Unreal and has a very long and tedious installation process.<br><br>The Unreal EULA is hostile to third party vendors and prevents us from creating the kind of integrated experience that we would like to have.  <br><br>Based on the above, we do not anticipate that we will continue to develop the bindings of Mono for Unreal Engine at this point.<o:p></o:p></p><div><p class=MsoNormal><o:p> </o:p></p></div><div><p class=MsoNormal>Miguel<o:p></o:p></p></div></div></div></body></html>