[mono-android] Assets size limitation
monkey at jpobst.com
Fri Feb 17 15:18:40 UTC 2012
Mono for Android uses the native Android Asset mechanism, so yes, it has
the same limitation.
It's a limitation with compression. If you do not compress the asset,
it can be larger.
In the project properties, you can specify file extensions that you
don't want to get compressed.
Hope this helps!
On 2/17/2012 9:10 AM, Goncalo Oliveira wrote:
> There seems to be a limitation in Android with assets size - assets
> can't exceed 1mb. This applies to .so libraries as well. Does this
> affect Monodroid? If I add a .so larger than 1mb and mark it as
> NativeLibrary, does this create a problem? Is there a way to work around
> this limitation?
> Gonçalo Oliveira
> Monodroid mailing list
> Monodroid at lists.ximian.com
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